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Lord of the Rings Online goes free, doesn't implode
Lord of the Rings Onlinehad its first weekend as a free-to-play game, and as far as I can tell, it didn't collapse completely. I've heard from some friends there have been lag issues, and some servers implemented a log-in queue to manage the number of players and hopefully the lag. But by all accounts, the game's first weekend under its new business model went relatively smoothly. Goherefor details of what you get based on what you pay. Or just jump in for free and figure out whether to pay for the advanced stuff after you've seen how cool the Shire is.