An Inside Look At Disney's Bleeding-Edge Rendering Software "Hyperion"

Were you blown away by the level of lighting in Big Hero 6? Disney's newest rendering software, Hyperion, was what made much of that possible.

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Hyperion handles several million light rays at a time by sorting and bundling them together according to their directions. When the rays are grouped in this way, many of the rays in a bundle hit the same object in the same region of space. This similarity of ray hits allows us---and the computer---to optimize the calculations for the objects hit.