EA Exec: Games Are "Too Hard to Learn"

If your chief creative officer gets up on stage and tells the world that your games are "too hard to learn," you might want to take a long, hard look at the games you are making.

"Our games are actually still too hard to learn," Hilleman said during an on-stage interview at the DICE Summit in Las Vegas. "The average player probably spends two hours to learn how to play the most basic game." LINK